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“A Whole New World” and the scene it accompanies is one of my favorite movie moments ever. But it perfectly captures the romance and beauty of the scene in the movie. The level was just a bonus level where you collect as many gems as possible. Plus, there is one level that puts it above the Genesis version: the magic carpet ride with Princess Jasmine. I relived the movie’s story and by the end of it all, I could tell my mom and dad that I beat it all by myself. The Capcom version of Aladdin allowed me to just that. I mainly liked to play game and beat them, not be the best at it. It didn’t matter to me back in theĭay, and it doesn’t matter now. For some, it was tooĮasy, too family and child oriented. The Super NES version had a better difficulty balance. The Genesis version was good, I won’t deny that, but the level of challenge was too high for me as a kid. It is the gameplay, however, that puts the game at the top. The character sprites are not as big and animated as in the Genesis version, but the Super NES nails the colors, and thus, as a young gamer, I quickly recognized it as being the most loyal. Without fully turning this into a comparison of the two games, the technical prowess of the Super NES allowed it to feature an aesthetic that closely resembles the visual palette of the film. This and the accessible gameplay is why this video game adaptation of the movie is more significant to me. I won’t argue about its value, and I will agree that it has better animation, but for my money, the Super NES version better captured the look, feel and magic of the animated film. Now, I am well aware that a Genesis game based on the movie was released at the same time as the Super NES, and many consider that one to be the superior game. In addition, there is a bonus round in which Genie grants you new items and even additional lives.
#Aladdin games nes password
In between levels, a password is given so if you are defeated you can return to the last level. He can jump and swing on ropes and vines, use a piece of cloth as a parachute and even use apples against his opponents. Aladdin himself is a very athletic fellow.
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Gameplay wise, Aladdin is a platforming game where you take control of Aladdin as you play through some of the major events of the feature film. The Super NES game was one I loved as a kid for many reasons. The mix of timeless storytelling along with contemporary humor and magical romanticism quickly made it a movie I would always watch, and yes, even sing along to. One of them is a favorite from the Super NES era: Disney’s Aladdin.Īladdin is one of my all-time favorite Disney movies. Now known for Mega Man and Resident Evil, back in the day, they teamed up with Disney to create not only some of the best Disney games, but some of the best games overall.
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Unfortunately, many of them ranged from mediocre to completely awful, to the point where they made me cry out of disappointment and frustration.īut there was one company that, for a while, proved that this didn’t have to be the rule or even the exception. I love Disney animated films even more, which is why when I was a kid, I loved it when video game adaptations of some of my favorite Disney movies were released. It was also unofficially ported to the NES in 1995 by Hummer Team.I love Disney. The game was later ported to the Game Boy Advance with extra stages, though all the songs based directly on the original movie were replaced with new music, possibly because of copyright reasons. Throughout each level there are various diamonds (collecting all within a level also unlocking bonus stages), with players able to unlock an extra challenge if they collect 70 red diamonds. Throughout the level, Aladdin can collect apples to throw at enemies and golden scarabs which unlock bonus stages. Similarly following the movie's storyline, players control Aladdin as he jumps on enemies, vaults off stumps and performs various acrobatic feats to get through levels. Although the game is still a side-scrolling platformer, it is significantly different in both presentation and gameplay. Aladdin (アラジン Arajin?) for the SNES was developed and published by Capcom separately from Virgin's version, since Capcom still held Disney licensing rights for Nintendo consoles at the time of the film's release.